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Lessons Learned: My Experiences on the Game Committee
by Ken Burnside
Having recently come off a year slot on the Southern Wisconsin Magic
Horizons game committee position, I've learned a number of things
about producing a Magic Horizons game through the "Walk face
first off a cliff method". In the interests of recording those
often-times painful lessons for future game committees, I'm recording
them here, warts and all. If other GC members want to write similar
articles, there's plenty of space on the server.
- Know The Rules!
- NPCs are a limited resource
- Plotline Escalations
- Framework Logistics
- Uncommon Sense (Or Things I Got Bit By)
Know The Rules!
Magic Horizons is a very rules-light system.
NPCs Are A Limited Resource
Beneficial NPCs
The Importance of Framework Items (Patrols)
In-Town Encounters
Plotline Escalations
Framework Logistics
Preparation, Preparation Preparation.
Never kit-bash unless you need to.
Uncommon Sense (Or, Things I Got Bit By.)
Problems with the page? Email Ken
Burnside. |