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Welcome To Magic HorizonsMagic Horizons is a live action roleplaying game, run in Wisconsin under the auspices of the Wisconsin chapter of the International Fantasy Gaming Society. In addition, a Chicago chapter has formed, and chapters in California and New England are in the process of germination. You've reached the Magic Horizons information page. What's A Live Action Roleplaying Game?A live action roleplaying game is a cross between improvisational acting (live action) and the more conventional table-top roleplaying that you may have already heard of. Like the conventional tabletop roleplaying games, the focus of play is on your character. You'll create a character and play through the course of many years improving their abilities. Characters will form alliances, plan great deeds and change the face of the world that they play in. Unlike tabletop roleplaying, you perform many of your characters actions, physically. If your character needs to run away from a monster, you, as a player, need to be able to outrun the person playing the monster. If your character is a fighter, you'll want to be able to handle the business end of a safety-inspected weapon. What is Magic Horizons?Magic Horizons is a fully realized world course game. There is much more to do in a Magic Horizons game than simply run around and slaughter monsters. Non-combat roles for characters are entirely possible, plausible and encouraged, with a great deal of depth given to the actual creation and sale of items used in the game. Because Magic Horizons is a world course game, the long term benefits of roleplaying come into the fore. Rather than simply running from individual adventure to individual adventure, all of the actions that a player character takes in the game occur within a framework of history and precedent. Important non-player characters will recur from adventure to adventure, and the consequences of failure and success can vary greatly. (For example, letting the Orc tribes run roughshod over the farmers can result in food being scarce, which affects your character's combat abilities.) Where Do I Go From Here?A guided tour of this site can be had by reading the Frequently Asked Questions (FAQ), which contain contextual links to other areas of interest on the site. The "Info", "Game" and "Misc" buttons link to tables of contents covering contact and meeting information, game related information, and general information that applies to the game, respectively. The "New" button links to our listing of most recent modifications, and can be used to check to see what's changed since you were last here. The "Home" button will bring you back to this page.
Problems with the page? Email Ken Burnside.
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